


In this tycoon and tower defense game, every time your turret wagon completes a full loop, you earn gold. Purchase additional wagons and railway tracks to protect your base from monster attacks.
Genre: Tower Defense, Tycoon
Engine: Unity
Team size: 3 people
Duration: 3 days
Date: august 2025



Context
Mineris is a Game Jam project organized by Game Maker’s Toolkit, with the theme “Loop”. I worked alongside a Game Artist and a Programmer/Musician.


My goals
The goal was to create my first incremental tycoon game. I was responsible for most of the game's programming, as well as the Game Design and balancing.


Screenshots







My Roles

Game Developer & Designer




In less than 3 days, I was able to code all the core elements of the game, including the turret-wagon logic, enemies, and shop system.
Development


Balancing


I also had time to balance the turret-wagons based on their core stats (health, speed, damage, range, gold per loop, and healing per loop).
I created 12 different turret-wagons, each designed around a specific role and strategy: Attack, Support, and Defense.
Credits

Game Developer
Ralif TAZUTDINOV
Game Artist
Andréas MARTINS
Game Developer & Musician
Bastien PUYOU FILIPIC











