In this tycoon and tower defense game, every time your turret wagon completes a full loop, you earn gold. Purchase additional wagons and railway tracks to protect your base from monster attacks.

  • Genre: Tower Defense, Tycoon

  • Engine: Unity

  • Team size: 3 people

  • Duration: 3 days

  • Date: august 2025

Context

Mineris is a Game Jam project organized by Game Maker’s Toolkit, with the theme “Loop”. I worked alongside a Game Artist and a Programmer/Musician.

My goals

The goal was to create my first incremental tycoon game. I was responsible for most of the game's programming, as well as the Game Design and balancing.

Screenshots

My Roles

Game Developer & Designer

In less than 3 days, I was able to code all the core elements of the game, including the turret-wagon logic, enemies, and shop system.

Development

Balancing

I also had time to balance the turret-wagons based on their core stats (health, speed, damage, range, gold per loop, and healing per loop).

I created 12 different turret-wagons, each designed around a specific role and strategy: Attack, Support, and Defense.

Credits

Game Developer

Ralif TAZUTDINOV

Game Artist

Andréas MARTINS

Game Developer & Musician

Bastien PUYOU FILIPIC

Ralif Tazutdinov